My Scottish heritage drives me to blurt out “Och Aye!” ( meaning oh yes) on this one ~ why shouldn’t our HR systems with all their new-found business support enjoy the best presentation on our desktops, tablets and smartphones? There are so many creative advancements taking place in the UI ( user interface or more accurately, human-machine interaction) world that it is easy to be charmed by their mystique and the experience they take you through ~ but while the demos might look great, we need to consider the practicalities of using these tools on top of what (in many cases, but not all) are essentially HR solutions with a traditional data model design. Naomi Bloom has been a lone voice for a while on the realities of trying to make an old HR technology architecture perform new tricks, versus the benefits of a system designed for purpose. It’s the classic “Lipstick on the Pig” scenario when you introduce modern UI principles on top of an old back-end.
Take for example “kinetics”, the tools that emerged to support gaming consoles like the Wii and Xbox. It basically detects your body movement and converts your movement into system commands. So how practical or effective would this be for an HR product? – probably not at all is my guess given that HR systems are not fundamentally designed to leverage that form of input and neither is it practical to capture text in that way. A technology company in Lithuania offers a kinetic interface for online banking solutions, well all I can say is it hilarious to watch the actor swinging their arms around to transfer money from one account to another. Can you imagine a new employee casually walking past an in-progress performance assessment using the new HR kinetics ESS tool – the arm-swinging manager and employee may send him scuttling to find a new employer.
The big buzz word in UI design is “Experience” and it’s driven by the multitude of consumer applications that are leveraging everything from Voice, Gesture, Eye-tracking, Multiple-touch, Movement, and more to create a memorable and different ways to capture and deliver information or results. Golden Krishna a senior UI designer from Samsung is promoting the “No Interface” approach, which will learn about your preferences and create an interface that is unique to your style. We are already seeing some of this thinking emerging in Google predictive products (Like Google Now). The advancements in this space are increasing at a rate of knots, to the extent that it is unlikely that HR business application vendors can keep up as part of their normal product development cycle – they will need to decouple the UI capability from the remaining solution architecture elements.
So while many HR systems are stuck with their traditional data models, the useful and feasible UI enhancements, particularly those on mobile applications, should focus on turning the HR data into embedded analytics and decision making support as well as greater portability of the HR business processes. There is a lot more that HR vendors can do to make these elements a greater user experience with richer functionality and content without the need to leverage the latest UI gimmicks.
HR Vendors who have built their products with a user process mindset (rather than a data model) will have greater short term opportunity, especially in the ability to directly interact with employees, to leverage newer UI developments. But while it is tempting to vigorously exploit these, vendors must ensure they don’t inadvertently create new complexities in HR systems which reduce usage and start corridor sniggering.